What are the best professions to choose in Dofus Retro in 2024?

In Dofus Retro, the choice of professions requires making trade-offs from the very first hours of gameplay. This choice depends on the game mode (single-account or multi-account), the server, and especially on how the game’s economy evolves with the updates planned by Ankama.

Dofus Retro Economy: Why Classic Tier Lists Will Change

Most guides freeze a ranking where Miner and Farmer occupy the top spots. This hierarchy is based on old farming habits and the historical rarity of certain resources.

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Ankama announced in devblog 1.47 that the overhaul of harvesting professions is the priority chosen by the community in September 2024. Four professions are concerned: Farmer, Lumberjack, Miner, and Fisherman. The stated goal is to reduce the profitability gaps between professions and prevent one from dominating the server’s economy.

Specifically, the studio plans to simplify farming routes, rebalance harvesting times, and improve the distribution of spots. For anyone interested in the professions of Dofus Retro, this signal is clear: betting everything on a single “dominant” harvesting profession carries a risk of devaluation after the update.

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The devblog also specifies that feedback from Retro players serves as an observation laboratory to calibrate professions on Dofus Unity. Professions deemed too passive or too profitable on Retro are in the crosshairs for 2025.

Woman taking notes on professions and progression strategies in Dofus Retro

Harvesting Professions in Dofus Retro: Hunter, Farmer, and Fisherman as Priorities

Three harvesting professions stand out, not by their raw profitability, but by their structural utility in a character’s progression.

Hunter

Hunter remains the easiest harvesting profession to level up. Meats are obtained by farming groups of monsters with a hunting weapon. In other words, leveling occurs in parallel with character leveling, without detours. The preserved meats then feed a Butcher or are sold directly.

Farmer

Farmer generates grains used by Bakers to produce bread, a basic consumable in Retro. Demand remains constant regardless of the server’s economic cycle, making it a profession with regular income rather than speculative spikes.

Fisherman

Fisherman suffers from a reputation as a boring profession. The gameplay consists of clicking on a spot and waiting. Despite this, fish feed recipes for sought-after consumables in PvM, and competition for fishing spots is often weaker than for mines or forests.

Profitable Crafting Professions: Betting on Transformation

In Retro on single-account, crafting professions derive their value from a simple mechanism: they consume resources harvested by other players, creating a permanent demand on the marketplace.

  • The Shoemaker makes boots and belts, equipment that every character wears from the middle of their progression. Demand does not wane as players regularly change equipment while leveling up.
  • The Jeweler produces rings and amulets, two equipment slots per character. On single-account servers, where players cannot self-produce on alts, the Jeweler always finds buyers.
  • The Dagger Smith (or Sword Smith) targets a narrower market but with high margins. High-level weapons sell for a high price because their crafting requires resources from dungeons that are difficult to obtain.

The common point of these professions: they require an initial investment in kamas to buy raw materials, but their profitability increases significantly as crafting levels progress.

Two players discussing the choice of the best professions in Dofus Retro in front of their television

Alchemist in Dofus Retro: The Underestimated Versatile Profession

Alchemist occupies a unique place because it combines harvesting and transformation. The profession allows players to gather plants from nature and transform them into potions, including teleportation potions and healing potions.

Recall and teleportation potions are consumed in large quantities in Retro, where journeys are long and zaaps are less accessible than in the modern versions of the game. This structural demand keeps prices at a stable level.

The 1.47 overhaul targets the four announced harvesting professions (Farmer, Lumberjack, Miner, Fisherman). While the changes generally rebalance the economy of harvestable resources, the margins of the Alchemist could also be indirectly affected by the redistribution of supply in the markets.

Choosing Your Dofus Retro Professions: The Combination That Works

The most solid logic is to combine a self-sufficient harvesting profession with two complementary crafting professions. Farmer paired with Baker forms a self-sufficient production chain within a single character. A third profession like Jeweler or Shoemaker completes the profile according to the server’s market.

For a player who prefers pure harvesting, Hunter, Farmer, and Fisherman cover three different types of resources and limit dependence on a single market. Diversifying your professions protects against price fluctuations related to updates or waves of new players.

The overhaul announced in patch 1.47 makes any fixed tier list temporary. Rather than seeking the “optimal” profession at a given moment, choosing professions whose resources are used in varied recipes ensures lasting economic relevance, regardless of the direction taken by Ankama.

What are the best professions to choose in Dofus Retro in 2024?